XNA 2D Game Tutorial (Part 8)

Saturday, November 13, 2010

Previous posts in this series: Part 1: Getting started Part 2: Drawing something Part 3: Input handling Part 4: Game Components Part 5: Animation and Sprites Part 6: Handling Projectiles Part 7: Sound Effects   What do we have so far? A player controlling a ship capable of firing missiles (with sound), flying through space with a backdrop of passing stars. Clearly, no real challenge for the player...
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Presentation & Demos from C# LINQ Open House

Wednesday, February 18, 2009

Today I presented a Microsoft Open House event focused on C# 3.0 features and LINQ. Thank you all for coming! I have attached the presentation and demos. Note that to make the LINQ to SQL samples work, you must change the connection string appropriately in the app.config file, or pass another one in the NorthwindDataContext constructor. Presentation & Demos