Wednesday, October 26, 2011
Its been a while since I wrote about Kinect, I have to say I really miss it because Kinect is really cool device and there is a lot can be done with it. Because I’ve talked a lot on the Kinect Nui its time to talk about Kinect Speech Recognition Kinect .NET SDK–Getting Started , Kinect – Getting Started – Control Camera Angle , Kinect–How to Apply Smooths Frame Display Using TransformSmoothParameters , Kinect – Create Buttons , Kinect – Calculator – Adjust Skeleton Movements To Mouse , Kinect Reception–Introduction , Kinect Reception –...
Sunday, August 28, 2011
In my previous post Kinect Reception–Introduction I’ve talked about Kinect Reception and What it is, in this post I’m going to talk more about How the Reception Application works.
Using Kinect events I can see when user enters the frame, using two timers I can check if the user is just passing by or is standing in front of the camera.
The below image describe the application flow, at the beginning the application will show random videos, when the Kinect Skeleton Event will raise then the Serious Timer will begin ticking, each tick based on the FPS rate will be aggregate...
Friday, August 19, 2011
Since Microsoft has released the Kinect.NET SDK I wrote many articles on that subject: Kinect – Getting Started – Become The Incredible Hulk Kinect – Calculator – Adjust Skeleton Movements To Mouse More on Kinect I think Kinect it very cool and I’m searching for more projects and good ideas for Kinect, couple of days ago I talked with my friend Guy Burstein...
Monday, July 25, 2011
If you’re playing with Kinect you might have saw the following error messages:
"Could not load file or assembly 'INuiInstanceHelper.dll' or one of its dependencies. The specified module could not be found."
“The invocation of the constructor on type “Some.Window” that matches the specified binding constraints threw and exception.’ Line number ‘4’ and line position ‘9’.”
I’ve tried to Uninstall Kinect SDK, perform restart and try to install it while I make sure all Visual Studio instances are closed, but I got the same result.
So I’ve checked if the INuiInstanceHelper is registered in GAC using the following command:
gacutil /l INuiInstanceHelper
Sunday, July 3, 2011
CodeProjectIn my previous post Kinect – Create Buttons I’ve showed one approach how to create Kinect Buttons for Windows, over the next posts I’ll show more ways to accomplish that by moving windows Cursor based on Kinect Skeleton Right Hand Position.
Why To Create Kinect Button?
Why not using windows cursor and create brilliant hand or head () movement to simulate Click, so we don’t need to create designated Kinect Buttons.
You had to stand at least 1 meter from the computer screen and even so I’m young I can’t see very well from that distance…
Kinect precision is still not perfect...
Thursday, June 23, 2011
CodeProjectIn my previous posts about Kinect I’ve showed how to get started, how to change Angles and more cool stuff, but now it’s time to start working on the real things, how to enable Kinect to your environment, I’m talking about PC.
You may say Kinect is not yet perfect and the precision of the Skeleton Tracking system isn’t 100% accurate, and if you have to stand at least 1 meter from the screen how you will be able to see something from that distance? even more how to perform a Click? (Raise the other hand isn’t a good...
Wednesday, June 22, 2011
CodeProjectIn my previous posts about Kinect I’ve talked about getting started with Kinect SDK from Kinect .NET SDK–Getting Started , Kinect – Getting Started – Control Camera Angle and Kinect – Getting Started – Become The Incredible Hulk
Kinect SDK has a lot to over and now I’m going to talk about how to improve Kinect movement by applying TransformSmoothParameters.
Channel 9 Video
The Kinect Nui SDK allow you to apply TransformSmooth just by calling the SkeletonEngine and set it to true:_kinectNui.SkeletonEngine.TransformSmooth = true;
But this is not enough because you need to define how smooth it’s doing to be, for that we...
Friday, June 17, 2011
CodeProjectIn my last two posts I’ve talked about Kinect SDK from Kinect .NET SDK–Getting Started and Kinect – Getting Started – Control Camera Angle, but now it’s time to do some cool things with the Kinect Sensor.
Now I’ll show you how to become The Incredible Hulk using Skeleton Tracking.
Download Demo Project
One of the big strengths of Kinect for Windows SDK is its ability to discover the skeleton of joints of an human standing in front of the sensor, very fast recognition system and requires no training to use.
The NUI Skeleton API provides information about the location of up to...
CodeProjectIn my last post Kinect .NET SDK–Getting Started I showed how to begin writing for Kinect using the new and cool .NET SDK For Kinect, and as I promised I‘ll keep on writing step by step to allow you to understand and get inside all the cool things in Kinect - But Step By Step So in this post I’ll show to easy is to control Kinect Camera Angle (Change the position on the camera). There is Minimum and Maximum angels you can control but as you can see from the last picture (right) you can move...
CodeProjectToday Microsoft (16/06/2011) released the Kinect .NET SDK, I’ve seen it first from Guy Burstein and right away I had to download it and give it a try, and it’s Amazing!!! As you can see from the picture below I did a simple demo for getting started using Kinect SDK and I’ll go step by step on how to get start using Kinect .NET SDK for Video (NUI), over the next post I’ll also talk about Audio with Kinect. Download Demo Project Step 1 – Prepare your environment In order to work with Kinect .NET SDK you need...