Game Design Documents – Real Industry Examples

3 באפריל 2007

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of the things you rarely get to see, unless you're working in the games industry,

are design documents for commercial games.

Of course, people publish design documents templates and

write books and

articles about game design.

Al Lowe, who designed and development

some of the best adventure games ever made (Leisure

Suit Larry,Freddy

Pharkas, …), has posted a series of game

design documents for several of the adventure games he worked on at Sierra.

It's pretty cool to go over these documents and compare them with the actual shipped

game, plus it gives some real good insight to game design…

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