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XNA Lode Runner 360 - progress - Ido Samuelson's blog

XNA Lode Runner 360 - progress

 Although my recent posts are about this game progress, I really don't work much on it. (~2hrs every other day).

Here is a recent ANimated gif update of the game:

Now you can really see the gold sparkling animation.

Changes:

  • Element Shadowing - Fixed.
  • Monks now have a brain (i'm actually going to implement a better AI for the experts).
  • Ability to (P)ause and Resume(anykey) the game. (In the feature it is going to display a menu)

Bugs:

  • Monk's Brain(still have some edges open).
  • Level does not apear in the center of the screen.
Published Thursday, October 05, 2006 10:45 AM by Ido Samuelson

Comments

# Ido Samuelson's blog : XNA Lode Runner 360 - progress

I was doing some quick searches before I crashed for the night and came across a Lode Runner Clone in

Monday, October 16, 2006 2:51 PM by Mykre's Space

# Ido Samuelson's blog : XNA Lode Runner 360 - progress

I was doing some quick searches before I crashed for the night and came across a Lode Runner Clone in progress. On the blog there are several screen shots showing the progress of the game... But I have yet to find a link to some source or the game, hopefully

Saturday, May 10, 2008 8:55 AM by Virtual Realm

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