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Pavel's Blog

Pavel is a software guy that is interested in almost everything
software related... way too much for too little time

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XNA 2D Game Tutorial (Part 1)
01 November 10 10:30 AM | pavely | 15 comment(s)
I like creating games. In fact, that’s what drew me into the computer world back in 1983. It’s amazingly satisfying seeing one of your creations looking like it’s alive, making decisions and reacting to the player’s actions. Back then I used to create games for the legendary Commodore 64 , with it’s 64KB of RAM (of which about 39K was free for the programmer), 1MHz 6510 CPU (yes, 1 mega-hertz!), its video chip (VIC) that supported 8 hardware sprites (more on that in a bit) and its sound chip (SID...