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Pavel's Blog

Pavel is a software guy that is interested in almost everything
software related... way too much for too little time

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XNA 2D Game Tutorial (Part 8)
13 November 10 02:46 PM | pavely | 9 comment(s)
Previous posts in this series: Part 1 : Getting started Part 2 : Drawing something Part 3 : Input handling Part 4 : Game Components Part 5 : Animation and Sprites Part 6 : Handling Projectiles Part 7 : Sound Effects   What do we have so far? A player controlling a ship capable of firing missiles (with sound), flying through space with a backdrop of passing stars. Clearly, no real challenge for the player yet. It’s time to add some enemies to challenge the player. In this part, we’ll handle setting...