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Facebook, Facebook, Facebook. - Dor Rotman`s Blog

Facebook, Facebook, Facebook.

Does anyone still remember Second Life? Looks like the media forgot all about it these days...

In Second Life, the graphical designers were kings.
They created places, objects, clothing, and actually everything in the virtual world.
The got virtual money for their work, that sometimes translated to be real money.

In Facebook - the programmers are the kings.
They create the interaction channels and enable rich communication between people in the platform.
Small application developers get almost no money except some ad revenue to cover the hosting fees. If they do get money - it's a valuation of their application that's virtual nontheless. They can sell their apps, but unless they're RockYou or Slide, they won't see a lot of money from it either.

So What's the next hype?
And what other differences exist between the two platforms?
Is one hype more realistic or profitable than the other?

 

(Some thoughts that came up in my head after hearing Dov Alfon's lecture, entitled The Tangible Web.)

Dor Rotman.

Published 20 December 2007 11:55 AM by Dor Rotman

Comments

# Eli said on 20 December, 2007 03:40 PM

What I love about the virtual world is that I can build things with almost no expense - without having to think about the profit involved. Most any application or website you make will tend to at least hold its own weight in terms of bandwidth expenses, thanks to ads. (As opposed to ye olden tymes when webmasters frequently went bankrupt because of bandwidth costs.)

This means that the innate human desire to create can play a part, rather than the innate human desire to make a living. I guess that business trends will always be the forefront of technological advances, in this realm as well. But while playing with technology for the sake of playing with it used to be relegated to a small percentage of the populations (and they were the nerds and geeks), now almost anyone can get into coding and express themselves.

I'm less interested in the hype, in the packaging - I like the new content that evolves thanks to these platforms. And I like that I don't have to "make a killing" or build a business plan in order to get my ideas and products on the web.

# KlQCBYPPSINl said on 01 June, 2008 12:01 PM

doors.txt;10;15

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