Fun With XNA

Wednesday, June 29, 2011

I recently played with XNA. There is a game that I have developed many times, on the Commodore 64 as a kid, on the Commodore Amiga, later on Windows 9X with MFC, after that in .NET and Windows Forms, and now with XNA. The development experience in XNA was the best, and I can run my game on the phone, on Windows and on my XBOX. The goal of the game is to have higher score . Each player moves only in a specific direction (vertical or horizontal). In each turn a player move the...
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Nostalgic Or Reality: The Comeback of Commodore

Saturday, April 9, 2011

My first personal computer was Commodore VIC-20, or as a geek I should say my first love. With 5KB of RAM (3.5KB for the user) I had to learn Assembly to do a serious game programming. These were the happy 80’s, the 8-bit computer era. From VIC-20 I moved to the Commodore 64 and then to the Commodore 128 (My first dual CPU machine ). In My final electronic project at high-school I built an electrical circuit based on Analog to Digital converter chip. I developed a Sound Sampling application (using Assembly language) that was able to...
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