TechEd Israel 2010 – “XNA Game Studio 4.0: Code Once, Play Everywhere”– Session Slides and Code

Wednesday, December 1, 2010

Yesterday I presented a session dedicated to games in Dev Track of TechEd Israel 2010. Thanks for all participants – it was a great honor to present for you! The session slides hosted here. The sample I wrote hosted here. Hope you enjoyed the session, will be glad for your feedback Alex

TechEd Israel 2010 – “XNA Game Studio 4.0: Code Once, Play Everywhere” Session announcement

Sunday, October 24, 2010

Next month, 28-30 November, I’m going to TechEd Israel 2010. At the conference I have a session dedicated to games! During the session I will show how to build the real world computer game running on such various platforms as Windows Phone 7, Xbox 360 and PC. A lot of fun and cool sample are “on the house” :) For additional details about the development tools and technologies track (which hosts my session) follow the  link:   See you at TechEd! Alex

Windows Phone 7 Quick Tip: How to use Bing Maps in XNA games

Friday, October 22, 2010

A few days ago, a colleague of mine pointed out to this site which shows a Bing Maps usage within XNA game. I was intrigued how to achieve it… I know that Silverlight applications for Windows Phone 7 could use Bing Maps control (see great usage tutorial here), but XNA games cannot render Silverlight controls… To solve it, I decided to use a different approach for XNA – download image tiles and present them in XNA game. Let’s get started. First, in order to use Bing Maps API you need a Bing Maps Account and Application Private Key. The Bing Maps...

Teaser: Multi-Screen

Wednesday, September 22, 2010

Something big is coming… Imagine PC, imagine phone, imagine game console… Image all of them playing same game… Imagine player with phone playing versus player on console or player on PC… Imagine player starting the game in public transport at the way home and resuming it after arriving home on the console… Imagine that everything is possible…   Just imagine… and enjoy the photo meanwhile :) Stay tuned for more to come!   Enjoy, Alex

Silverlight 2 Beta 2 available

Saturday, June 7, 2008

As was announced earlier this week at TechEd 2008 in Orlando, new Beta 2 for Silverligth 2 has arrived! Here download links: Runtime only Silverlight 2 Beta 2 Tools for Visual Studio 2008 (includes Silverlight SDK, Developers runtime, project templates in single chained installation) Belnd 2.5 June preview Deep Zoom Composer Beta 2 Many samples and tutorial videos here   Enjoy, Alex

Tech-Ed 2008 is over

Tuesday, April 8, 2008

Tech-Ed 2008 Israel is over, and I'd like to thanks Microsoft for making it happen. I'd also like to thanks all, who was on my and Tamir's "show". I hope that all attendees enjoy watching it like we enjoyed making it! Don't forget the survey ;) Also, great thanks to Tamir! Stay tuned on videos of how we put all this session together - hope it will here in day or two.   UPDATE #1: My video already posted here UPDATE #2: Tamir's video already posted here   Enjoy,...

Where am I?

Tuesday, March 25, 2008

If you developing games using XNA game studio, many times you need to know where your code is running - on PC or on Xbox 360 hardware... Unfortunately, there is no any out-of-the box functionality provided by XNA Framework to check platform, but here is the solution: XBox 360 the only device, which supports special 3rd mode for Pixel & Shaders version 3 on its Shader profile and this could be checked out. Here is the sample code: 1: bool isXbox = false; ...

Silverlight 2 & CreateSilverlight()

Sunday, March 16, 2008

Current Silverlight 2 Beta by default doesn't using silverlight.js/CreateSilverlight() functionality we used to add Silverlight in Alpha version, but Silverlight directly created on page as object: 1: <div id="silverlightControlHost"> 2: <object data="data:application/x-silverlight," type="application/x-silverlight-2-b1" width="100%" height="100%"> 3: <param name="source" value="SilverlightApplication4.xap"/> 4: <param name="onerror" value="onSilverlightError" /> 5: <param name="background" value="white" />...